Author: CatWoodsAlexanderBicalho
Publisher:
Publication Date: 2002-01-01
Features: 3ds Max is currently the most popular 3D animation software, and many beginners enter the field of 3D animation through it. This book is divided into seven parts, providing a detailed introduction to some theoretical knowledge in the field of 3D animation, as well as the concepts, terminology, basic tools, and interface of 3ds Max. It explains methods for modeling and creating animations in Max, how to effectively utilize materials and lighting, how to perform rendering and post-production to make the animation more realistic. Finally, it also provides a detailed introduction to the scripting tools MAXScript in Max, as well as seamless integration of plugins and the user interface.
3DS Max 4: From Beginner to Expert
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