IDMT3DS MAX 4.2 Advanced Tutorial

Author: Liao Shangheng
Publisher: Beijing Hope Electronic Press
Publish Date: 2002-06-01
Features: This is an advanced tutorial for 3dsmax 4.2. The tutorial employs a vivid example-based teaching method, following the CG (Computer Graphics and Imaging) product workflow as its main thread, detailing the usage techniques and workflows of 3dsmax, laying a foundation for individuals to create CG short films and commercial CG products. The book consists of 9 chapters, with the main content including: basic 3dsmax 4.2 modeling, character modeling and UV mapping, basic animation, character animation, facial expressions and lip synchronization, the character animation plugin CharacterStudio 3.0, visual effects, and the application of the compositing software Combustion.
This book is a summary of the author's many years of teaching and applying 3dsmax. The tutorial progresses step-by-step, combining theory with practice, featuring vivid visuals and exquisite examples, allowing readers to learn the functions and techniques of 3dsmax 4.2 through hands-on examples. It enables CG enthusiasts to independently create film and video works after completing this book and to generalize their knowledge to other similar software. The tutorial is suitable for intermediate and advanced users, 3D animation designers, and CG enthusiasts. It can also serve as a teaching material for university students and teachers in related fields, as well as for social training classes, and is valuable for beginners as a reference.
The content of the CD for this edition includes some example files from the book.

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