3ds Max 6 Bible

Author: Murdoch
Publisher:
Publish Date: 2004-08-01
Features: This book introduces the fundamental knowledge of building an animation, comprehensively covers the new features of 3dsmax6, and explains how to add special dynamic effects to video images, motion pictures, games, and television programs. Additionally, the book demonstrates how to utilize the new modeling functions to improve the effects of character skin, bones, and more. The target audience for this book includes animation enthusiasts and professional designers ranging from beginners to advanced levels.

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