DOOM Apocalypse

Author: Cashino
Publisher:
Publish Date: 2004-05-01
Features: Written by David Kushner, DOOM: Hell on Earth faithfully and comprehensively tells the story of how two players embarked on their gaming journey, how they created the most influential game works to date—DOOM and Quake—and why they went their separate ways at their peak. This book is the first biography in the gaming field. Like all biographies, different readers can gain different experiences from it: the behind-the-scenes of game development, interesting anecdotes in the spotlight, the dreams and ambitions of young entrepreneurship, the sweat and hardship on the path of struggle, or the changes in fortune after fame, the innovative business models, the hacker spirit of serving the public, and the controversial issue of violence. This book belongs to the genre of inspirational biographies. Through telling the development process of the game that pioneered the first-person shooter genre in history—DOOM—the author reviews the legendary startup history of the renowned game industry company idsoftware. And this idsoftware startup history is also the success story of John Carmack and John Romero, the fathers of DOOM. Electronic games have become a daily form of entertainment in the information age, but the culture and history behind them are little known. This book is a biography in the gaming field that faithfully and comprehensively tells the story of how two players embarked on their gaming journey, how they created the most influential game works to date—DOOM and Quake—and why they went their separate ways at their peak. Like all works of biography, different readers can gain different experiences: the background of game development, interesting anecdotes in the spotlight, the dreams and ambitions of young entrepreneurship, the sweat and hardship on the path of struggle, the changes in fortune after fame, or the innovative business models, the hacker spirit of serving the public, and the controversial issue of violence. This book is first and foremost prepared for the many gamers, especially the loyal fans of John Carmack and idsoftware. For more people, whether you have played DOOM or not, whether you admire John Carmack or not, you will gain inspiration from the success of John Carmack and idsoftware. Whether it's DOOM or idsoftware, they are deeply marked with the personal imprint of John Carmack and John Romero (who left idsoftware midway). In fact, John Carmack and his idsoftware are considered the fathers of the video game revolution: starting from DOOM, the game engine of idsoft became the industry standard, and DOOM, as a brand that has sold 100.8 million dollars (including the earliest two versions and several expansion packs), directly became the synonym for first-person shooter (FPS) games.

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