Java 2 Programming Skills 100 Drills

Author: Ning Shulin
Publisher:
Publish Date: 2004-09-01
Features:
- Highlights core software knowledge – Each lesson begins with a core knowledge explanation, presenting key points to correspond with subsequent exercises.
- Repeated skill training – Each lesson arranges numerous practical examples based on core knowledge for comprehensive training, achieving rapid skill mastery.
- Interconnected organizational structure – Exercise cases are effectively organized according to different learning habits and knowledge points, facilitating readers in learning step by step.
This book explains the functions and techniques of Java2 in the form of examples. It is divided into seven major parts:
Part 1: Beginner Interface – Covers object-oriented knowledge and basic Java2 applications, requiring readers to create simple user interfaces.
Part 2: Intermediate Interface – Explains the concept of object lifecycle and interface layout, enabling readers to create moderately complex user interfaces and deeply understand the object lifecycle.
Part 3: Advanced Interface – Discusses the principles of message listening and transmission, requiring readers to create advanced user interfaces based on window application knowledge.
Part 4: Networking – Starts with simple network applications, then explains network protocols and layer concepts, helping readers master Java2 network program design.
Part 5: Special Effects – Focuses on thread concepts and operation principles, requiring readers to grasp detailed aspects of threads, handle image effects in Java2, and learn to draw interface graphics and create animation effects.
Part 6: Gaming – Emphasizes software engineering design methods, requiring readers to plan complex programs from a higher perspective and effectively connect the real world with the information world.
Part 7: Database Applications – Explains how to access relational databases using JDBC and the JDBC-ODBC bridge.

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