Author: Hongyu
Publisher:
Publish Date: 2004-07-01
Features: This book series was created by the SMA group for the industry. While completing this book, SMA set a record. Neither domestically nor internationally had there ever been a book that aimed to produce high-quality results in all aspects of 3D production, offering such comprehensive and high-level explanations of every stage of 3D creation. The Path to Animation is groundbreaking and genuinely valuable. SMA guides readers on a high-level path to 3D animation, suitable for readers of all levels. This book comes from the elite 3D production team SMA, where character design and scene design are essential knowledge for animation and game production. This book pioneers the teaching of such knowledge in, systematically and scientifically organizing the entire knowledge system of 3D animation, which is more conducive to rational teaching and scientific learning. This textbook series is a meticulously crafted product of SMA's animation teaching. The author, with years of work and teaching experience, comprehensively explains the application knowledge of 3D animation from basics to advanced levels, with the following content:
- Taking the experimental film The Caveman as an example, it illustrates the full production process of 3D animation.
- Using a complete design draft process as an example, it provides an in-depth explanation of scene design in animation.
- Analyzing and demonstrating character design in animation through various character examples with distinct features.
- Explaining how to transform a 2D character design draft into a 3D character model in software, demonstrating advanced character modeling techniques.
This textbook series is comprehensive and detailed, divided into three volumes (Volume 1, 2, and 3), with one CD included in each volume. It has a very clear structure and organization, making it suitable for readers at all stages.
Animation Road: 3D High-Level Comprehensive Solution 3: 3D High-Level Comprehensive Solution
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