English version Flash MX 2004 Standard Tutorial

Author: Wang Chao
Publisher:
Publish Date: 2004-05-01
Features: Chinese Version of Flash MX 2004 is the latest version of the vector animation software Flash, one of Macromedia's famous three knights of web design software. This book comprehensively and deeply introduces the basic knowledge of Flash MX 2004, common methods and techniques for creating animations. It includes 10 parts of content:
1. An Introduction to the Flash World,
2. Drawing and Editing Graphics,
3. Creating Animations,
4. Using Components, Instances, and Library Resources,
5. Editing and Processing Text,
6. Applying Sound and Video,
7. Using ActionScript,
8. Using Components,
9. Publishing and Exporting Flash Animations,
10. Finally, five comprehensive examples are used to explain the techniques of Flash in practical applications, as well as the methods of making some common effects.
The book is divided into 10 chapters, starting from the perspective of practical examples, gradually guiding you into the colorful world of Flash, starting from the basic software usage and operation skills. Chapter 1 begins our dynamic journey, mainly introducing the features of Flash, the new functions of Flash MX 2004, and third-party software for Flash. Chapter 2 introduces the basic drawing and editing of Flash graphics. Chapter 3 is the key to Flash animation production, learning the methods of Flash animation production, explaining concepts such as frames and tweened animations. Chapter 4 focuses on using components, instances, and library resources, mastering advanced techniques for Flash animation production. Chapter 5 introduces the editing and processing of text, and explains several text effects and animation production methods. Chapter 6 learns to use hyperlinks to link various pages together, forming the network world we explore. Chapter 7 learns complex Flash script programming to create more flexible and beautiful interactive animations. Chapter 8 introduces the use of Flash components to create standard data processing interfaces. Chapter 9 introduces the publishing and exporting of Flash animations, allowing your work to spread widely on the Internet. Chapter 10 explains the techniques of Flash in practical applications and some common effect production methods through five comprehensive examples.

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