Author: Chen Ka
Publisher:
Publish Date: 2003-07-01
Features: More mock tests and broader content. Provides nearly 400 questions for analyzing key points to help you consolidate your learning. Offers 8 sets of mock tests with answers for self-assessment before the exam. Includes a free exam simulator software to familiarize you with the entire exam environment and format, enabling you to enter exam readiness early. This book primarily introduces the relevant technologies for 3D graphics development and design using DirectX9. The book is divided into 14 chapters, detailing fundamental 3D graphics coordinate transformations, bitmap operations, vertex rendering, lighting, texture mapping, shadows, and fogging using DirectX. It also covers DirectX9's new and most powerful feature—programmable vertex rendering and pixel rendering. The book also includes a companion CD-ROM containing example source code and some tools introduced in the book, making it highly valuable for practical use. For game design programmers, computer animation professionals, and students of computer or electronic disciplines, this book is an ideal learning and reference resource.
DirectX 9 3D Graphics Programming ((with CD-ROM))
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