3DS MAX 6 Tips and Tricks for Creating High-Quality Renderings

Author: Gao Zhiqing
Publisher:
Publish Date: 2004-07-01
Features: This book primarily revolves around the theme of "tricks," providing detailed explanations of modeling, materials, lighting, and post-processing tricks and techniques in 3ds Max. After studying this book, readers will be able to flexibly apply the tools and commands covered, supplemented by their own exploration, to design and create exquisite works. The book emphasizes the integration of knowledge points and techniques, making it highly readable. The content is mainly tailored for professionals and readers with some foundation, and it is believed that everyone will be able to appreciate the wonders of 3ds Max from it. To facilitate readers' learning and use of this book, we have also created a companion CD-ROM, which includes all the scene files and post-processed from the book's examples in Photoshop, as well as the modeling wireframes and rendered effects of all the examples. Readers can call them up at any time during their studies.

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