3ds Max 4 Character Animation - Character Studio Complete Manual (1CD)

Author: Huang Yongsheng (Compiler)
Publisher: China Academy of Multimedia Electronics Press
Publish Date: 2001-12-01
Features: 3D character animation is the highest pursuit goal in the industry. With their affordable prices, powerful functions, and vast user base, 3DSMAX and CharacterStudio have become the preferred tools for character animation production. This book provides a detailed introduction to the functions and applications of 3DSMAX's important external plugin, CharacterStudio 3.0. The book is divided into four parts. The first chapter gives a general overview of CharacterStudio 3.0, including function briefs, terminology introductions, file format explanations, and overviews of new features. The second chapter introduces users to the workflow for creating character animations in CharacterStudio 3.0 through a complete character animation example. Chapters 3 to 10 provide in-depth explanations of the functions of each component in CharacterStudio 3.0, along with detailed descriptions of their parameters. This includes setting up Biped, using Physique, creating group animations, and learning how to create Freeform animations and footprint animations. Chapters 11 to 14 showcase the powerful capabilities of CharacterStudio 3.0 through several classic examples. The book is well-structured and meticulously explained, making it a rare and valuable reference for character animation production. It is suitable for intermediate to advanced users with some 3D production experience who are engaged in character animation. To facilitate learning and usage, the accompanying CD-ROM provides a wealth of run capture files, which can be directly used or edited.

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