3D Studio Max 5.X Animation Design Tutorial

Author: Huo Zhiyong
Publisher:
Publish Date: 2003-04-01
Features: This book provides an in-depth explanation of the main features and functions of the currently popular animation design and production software 3D Studio Max 5.X, focusing on the software's usage methods and design techniques. The book is divided into 10 chapters, covering the following main content: the features and interface operations of 3D Studio Max 5.X, model creation and modification, material editing, texturing, lighting and cameras, animation production, particle creation, etc. The book is well-structured, logically organized, rich in examples, and illustrated with visuals, making it suitable as a course textbook for media production programs in various colleges and universities, as a reference textbook for related disciplines, and as a self-study guide and reference for 3D animation designers and enthusiasts. This book provides an in-depth explanation of the main features and functions of the currently popular animation design and production software 3D Studio Max 5.X, focusing on the software's usage methods and design techniques. The book is divided into 10 chapters, covering the following main content: the features and interface operations of 3D Studio Max 5.X, model creation and modification, material editing, texturing, lighting and cameras, animation production, particle creation, etc. The book is well-structured, logically organized, rich in examples, and illustrated with visuals, making it suitable as a course textbook for media production programs in various colleges and universities, as a reference textbook for related disciplines, and as a self-study guide and reference for 3D animation designers and enthusiasts.

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