3DS MAX 4.X Rendering Fundamentals: Essential Skills

Author: Gao Zhiqing
Publisher:
Publish Date: 2002-06-01
Features: 3DSMAX is a powerful three-dimensional design software, and an increasing number of designers are using it to create renderings and animation works. Building on the 3DSMAX 3.0 version, 3DSMAX 4.X has added many new powerful features. Since its release, Fundamentals of Rendering with 3DSMAX R3 has been well-received by and has remained a bestseller in the market. After the launch of 3DSMAX 4.X, many readers called or emailed, requesting that the content be updated to the 4.X version. In response to reader demand, we have supplemented this book based on the 3.0 version to adapt to the upgraded version.
Based on years of teaching experience, the author has organically integrated the commands in 3DSMAX with practical rendering techniques, enabling readers not only to learn how to operate the commands but also to master the fundamental skills of rendering. Many of the examples in the book are derived from classroom teaching cases, making them highly readable and especially suitable for beginners. By following the step-by-step instructions in the book, readers can master the basic techniques of rendering and independently create high-quality rendering works. The entire content of this book is a crystallization of the author's practical work and teaching experience, making it highly valuable for reference.
The accompanying CD-ROM includes the construction lines and completed renderings for all the examples in the book. To facilitate reader work and study, the CD-ROM also contains numerous additional three-dimensional model files, including furniture, lighting fixtures, office supplies, etc. Additionally, a large collection of textures and background material images, which are very useful for rendering, are included to help readers easily access them during the rendering process.

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