3ds Max 6 Rendering Tutorial

Author: Chen Bangben
Publisher:
Publish Date: 2004-01-01
Features: The accompanying CD-ROM of this book includes a large number of corresponding scene files (.max), which can be loaded into 3ds Max 6. It also provides comparative explanations of panels and production steps, along with various parameters, materials, and renderings for readers to study and reference. The examples in this book are complete in their production processes, covering comprehensive technical content. It is suitable for readers at both beginner and intermediate levels, as well as serving as a textbook for relevant majors in colleges and universities. The book provides a detailed explanation of the main functions, operation methods, and application techniques of 3ds Max 6. The entire book is divided into five parts: Basic Knowledge, Modeling, Materials, Cameras and Lighting, and Example Production. The main content includes: new concepts of computer 3D space, 3ds Max 6's unique working modes, basic operations, graphic tools and modeling, copying tools, material editing, cameras and lighting, interior rendering example production, architectural rendering example production, output techniques, etc. The book is rich in content, concise in explanation, and adopts an example-based teaching approach with strong targeting, making it easy to learn and master.

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