3ds Max 6 Training Course

Author: Chen Fengyun
Publisher:
Publish Date: 2004-06-01
Features: This book introduces the common functions and usage methods of 3dsmax6 in a step-by-step manner. The content includes the creation of basic geometric shapes, the application of modifiers, 2D-to-3D modeling techniques, advanced modeling techniques, material editing techniques, the use of lights and cameras, and advanced animation production. The book combines examples to deeply explain the various commands and parameter settings of 3dsmax6, enabling readers to not only learn how to use these commands but also understand how to achieve different tasks and effects through different parameter settings, thereby truly mastering the use of 3dsmax6. Each chapter includes exercises to reinforce and enhance newly learned knowledge. This book can serve as an introductory tutorial for 3D training and as a teaching material for beginners self-studying.

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