Author: Zhang Lun
Publisher:
Publish Date: 2004-06-01
Features: Flash MX is a very popular vector drawing and animation creation software produced by the American company Macromedia. It can create high-quality vector graphics with a small byte size and an extension of .swf, as well as highly interactive web animations. These files can be inserted into HTML, used as standalone web pages, or imported into professional multimedia production software like Authorware and Director. This book is divided into 10 chapters and 40 lessons, providing a total of 55 examples and nearly 100 exercises, taught lesson by lesson. The book comprehensively introduces the working environment of Flash MX, methods for creating and editing various Flash MX objects, techniques for creating general Flash MX animations, the ActionScript language of Flash MX, methods for creating interactive animations, and the use of components, as well as the use of related software like SWiSH2.0 and Swift3Dv2. When explaining the lessons, the book fully ensures the relative completeness and systematic nature of the knowledge. The book progresses from simple to complex, combining theory with practical production, allowing readers to not only understand "how" but also "why," enabling them to quickly get started and achieve a high level of proficiency. Teachers can use it with ease for teaching, and students can also study independently. This book can serve as a textbook for various computer education institutions and can also be used as a self-study guide for beginners.
Flash MX Chinese Version Application Tutorial
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