Author: Liu Feng
Publisher:
Publish Date: 2004-05-01
Features: The book is based on 3DS MAX 6 and is written with a brand-new logical approach. The layout is innovative, progressing from simple to complex, with computer graphics knowledge and interior design art as the core. It explores the commands and concepts of the software. The book focuses on how to use 3DS MAX 6 and other auxiliary software to create interior renderings. The main content includes: basic concepts of interior rendering (shape, perspective, color and light, commands and tools in 3DS MAX 6 related to interior rendering design), as well as how to use Photoshop for finishing touches and final environmental processing. This book can serve as a learning resource for students and teachers of architecture at various universities, as well as a self-study reference for a wide range of design professionals, including architectural design, interior design, and art design.
3ds Max 6 Interior Rendering Techniques Guide
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