Author: Tan Feng
Publisher:
Publish Date: 2003-08-01
Features: This book explains how to use Visual C++ for animation programming through examples, starting from basic to advanced levels. It adopts an example-guided approach, combining theory with practice. Through studying this book, readers will gain a thorough understanding of the fundamental and key techniques in OpenGL programming. A CD is included with the book, containing example programs related to the content, making it a valuable read for programmers aspiring to develop computer games.
"Visual C++ Programming Practice and Tutorial"
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