Author: Wu Lun
Publisher:
Publish Date: 2003-01-01
Features: This book is primarily aimed at readers who have a certain understanding of 3DS MAX and introduces the powerful animation functions of 3DS MAX. The book is divided into 11 chapters. Chapter 1 provides a brief introduction to the basic interface of 3DS MAX 5.0 and gives an overview of its animation functions. Chapters 2 to 8 introduce animation production methods in 3DS MAX through examples, including morphing animation, control animation, etc. Chapters 9 to 11 comparatively comprehensively cover the process of character animation production. Considering that existing localization methods cannot fully localize 3DS MAX, this book adopts an English interface with Chinese annotations.
3DS MAX 5.0 Stunning Examples Explained: Animation Part: Animation Part
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