3ds Max 5 Basic Tutorial

Author: Yuan Chengwu
Publisher:
Publish Date: 2004-01-01
Features: Three-dimensional animation production, as an important component of computer graphics, experienced rapid development in the mid-1990s, with its applications expanding to various fields such as product modeling design, architectural design, advertising design, film production, education, military, medicine, and more. This book introduces the basic content of the three-dimensional animation production software 3dsmax5. The main feature of this book is to combine classic examples and use over 500 carefully designed and arranged illustrations to directly clarify the geometric meaning and usage of parameters in commands or tools, organically integrating graphics and text, making it highly readable and operational. Each chapter includes exercises for readers to practice and consolidate the knowledge and techniques they have learned, providing a further path for readers to develop 3dsmax5. This book can be used as a textbook for college students and is also suitable for beginners of 3dsmax5 and training course participants.

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