Computer Graphics Fundamentals

Author: Du Xiaozeng
Publisher:
Publish Date: 2004-02-01
Features: This book serves as an introductory textbook for computer graphics, primarily introducing the fundamental concepts, principles, methods, and content of computer graphics. It provides a detailed explanation of the composition of graphics systems, basic raster generation algorithms for graphics, common interactive techniques and methods, graphics clipping and transformations, typical curves and surfaces, visibility determination algorithms, and algorithms for generating photorealistic graphics. The major difference between this book and other similar textbooks is its emphasis on practicality. Almost all algorithms are accompanied by specific C or VC source code implementations, allowing readers to directly use these programs to understand and master the learned content, thereby enhancing their learning interest. This book can be used as a teaching material for undergraduate students in computer science, information processing, and related fields in higher education institutions, as well as a reference for readers interested in computer graphics.

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