Author: Gao Zhiqing
Publisher:
Publish Date: 2004-02-01
Features: With the continuous development of modern society, information and knowledge have become increasingly important in daily life. As the most advanced productivity in modern society, computers are widely used in business, production, information exchange, and daily life. 3ds Max, as the most fashionable software for creating architectural interior and exterior renderings in contemporary society, inevitably takes the lead in computer applications. To enable readers to master this software technology in a relatively short time, we have written the book "3ds Max 6 Architectural Rendering Self-Teaching Tutorial." This book is a learning manual primarily based on examples, serving as a supplementary guide for "3ds Max 6 Architectural Rendering Self-Teaching Tutorial." Starting from the creation of basic two-dimensional lines and three-dimensional shapes, combined with simple component modeling, it allows you to learn the methods of creating architectural renderings step by step, gradually understanding the basic modeling process, the creation of simple and complex materials, the layout of lighting for day and night scenes, rendering and output, as well as post-processing. At the same time, during the learning process, these processes are separated and introduced in different chapters. The book is written in concise language, rich in content, and well-organized, consistently focusing on the creation of examples. It is highly suitable for beginners of 3ds Max.
3DS MAX 6 Architectural Rendering Creation Step-by-Step Guide (Includes 1CD)
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