Author: Gan Dengdai
Publisher:
Publish Date: 2004-01-01
Features: This book is divided into 4 chapters, covering the basic knowledge of 3ds Max 5. The content includes the workflow for creating renderings, methods for creating models, the creation and use of materials, as well as the application of cameras and lighting. The book provides three complete rendering creation examples: a living room rendering, an entrance hall rendering, and an outdoor rendering.
3ds Max rendering production learn while using
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