Author: Dong Rui
Publisher:
Publish Date: 2004-06-01
Features: 3ds Max 6 is a widely used 3D animation software with powerful functions. This book introduces the usage methods and operational techniques of 3ds Max 6 in a tutorial format, progressing from basic to advanced levels. Each chapter is accompanied by hands-on guidance to help readers quickly and efficiently create outstanding works. The book is divided into 5 parts, with a total of 19 chapters, comprehensively covering the basic knowledge of 3ds Max 6, basic object operations, parametric geometry creation, complex geometry creation, material editing, texture application, lighting and camera setup, animation production, spatial atmospheric environment simulation, particle systems, and rendering parameter settings. The book features a clear structure, comprehensive knowledge points, and practical hands-on guidance, making it suitable for、 users. It serves as a reference book to help readers quickly learn the principles of 3D animation production and can also be used as a reference textbook for relevant majors in various colleges and universities.
3ds Max 6 Basic Tutorial and Hands-on Guide
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