Author: Xu Li
Publisher:
Publish Date: 2004-05-01
Features: The sample files included with Flash are specifically tailored to demonstrate Flash and its various features, showcasing representative ideas. They not only cover core and commonly used functions but also place special emphasis on new features and ActionScript programming. This book delves into the "mining," analysis, and creation of Flash MX's built-in sample files, as well as their reproduction and expansion, allowing readers to clearly understand every step of Flash animation production and some animation techniques. In animations with ActionScript, we provide an in-depth analysis of the source files, with detailed explanations for each statement to help readers understand why certain actions are taken. For key concepts involved in the animations, we offer detailed introductions. For important animation design ideas that the built-in samples cannot fully demonstrate, we have selected several classic cases for illustration, hoping to serve as a springboard for further exploration and achieve the effect of learning from one example to generalize to others. By analyzing and re-creating the classic sample files of the Flash MX software, this book explains the knowledge of Flash animation production and ActionScript programming in a step-by-step manner, aiming to deepen understanding, encourage generalization, and expand applications. The book consists of 8 chapters, covering topics such as the basics of Flash animation, the fundamentals of ActionScript programming, methods for obtaining and setting element parameters in ActionScript, methods for importing external data in Flash MX, two-dimensional drawing and masking using ActionScript, the application of classes in Flash MX, methods and related issues of game development in Flash MX, and the development and application of Flash components. The content is detailed and well-structured. While explaining the classic samples of Flash MX, the book also expands with more exciting examples to enhance readers' understanding of key concepts. This book is suitable for intermediate and advanced users who wish to further improve their Flash animation and programming skills, as well as for use as a teaching material in colleges and technical training programs.
Okay, here is the translation following your instructions: Flash MX's built-in source files analysis and forging
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