Go board complete beginner's guide

Author: Li Daobu, Editor-in-Chief
Publisher:
Publish Date: 2004-04-01
Features: Compared to thrilling, tense, and exciting video games, traditional skill games seem to be gradually forgotten by people. However, the games left by our predecessors can calm our minds and relieve fatigue. In the process of competing one move at a time, people can calm their restless emotions, sharpen their minds, and release all exhaustion. Counting the benefits, what could be more enjoyable? For this reason, this book aims to correct biases and adheres to the principles of health and accessibility, meticulously written from the perspective of beginners. Through step-by-step guidance, it hopes to help you gradually master the skills and eventually become proficient, enjoying them independently. This series is divided into six major traditional board and card games: Chinese Chess, Go, Gomoku, Mahjong, Bridge, and Poker. It is hoped that it can add some highlights to your leisure time and make your life more colorful.
Gomoku, also known as Renju, has a long history, originating in China and flourishing in Japan, becoming popular worldwide. It is simple to learn and suitable for people of all ages, widely spread. To date, hundreds of millions of people around the world play Gomoku. There are not only traditional folk playing methods but also professional standardized rules. Gomoku may seem simple, but it is actually profound and unpredictable. This book focuses on beginners, guiding readers to study and master Gomoku in a layered and progressive manner from the perspective of a novice. It enables readers to clearly and efficiently grasp the attacking and defending techniques of Gomoku, becoming a champion on the board.

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