Author: Chen Chao
Publisher:
Publish Date: 2004-06-01
Features: This book is based on 3dsmax6 and provides a detailed explanation of material processing methods and techniques for creating interior and exterior rendering effects. It includes fundamental knowledge of materials, texture coordinates, texture channels, texture types, composite materials, and the processing methods and techniques for special materials. Additionally, it covers the creation of common materials and some processing techniques. The book is written with a brand-new logical approach, featuring an innovative and well-structured layout, rich in illustrations and text, progressing from basic to advanced levels. It analyzes and explains the principles of material adjustment while combining numerous examples to demonstrate practical application techniques. This book can serve as a learning resource for students and faculty of architecture at various universities, as well as a self-study reference for a wide range of design professionals, including those in architectural design, interior design, and art design.
3ds Max 6 Architectural Material Application Guide
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