3ds Max 5 Basics and Examples Tutorial

Author: Zhang Xuliang
Publisher:
Publish Date: 2004-04-01
Features: The purpose of this book is to share the author's years of practical experience with 3ds Max 5 users across various industries. The book is divided into 12 chapters, comprehensively covering all aspects of 3ds Max 5 and providing numerous examples. It is a comprehensive textbook that allows readers to fully combine software functions with practical applications through the detailed step-by-step guidance in the examples and the accompanying CD-ROM. Readers can quickly master basic knowledge, grasp advanced techniques and creative ideas, and significantly improve their skills in 3D animation design and production. The book is rich in content, easy to understand, and progresses from simple to complex, with clear language that focuses on practicality and ease of learning. Typical examples are closely integrated with fundamental knowledge, allowing readers to learn and practice simultaneously. This book is suitable as a learning guide for beginners in 3D animation, as well as a source of techniques and inspiration for animation designers. It is also the preferred textbook for vocational colleges, higher vocational colleges, and social training programs.

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