Author: Ding Kefu
Publisher:
Publish Date: 2004-04-01
Features: This is a specialized book on how to use Maya for movie animation. The book is divided into 7 chapters, including an introduction to the various functions of Maya's new module Fluid, the functions of mental ray for Maya and some examples, the functions of Maya Fur, the use of the Maya plug-in Sysflexcloth in Final Fantasy, crowd animation, how to create explosions using particles, and how to organize special effects scenes. All the examples in this book have been applied to the final products, in addition to introducing the production methods, each example is like making a real film: proposing director requirements, analyzing shot implementation, and understanding the script, hoping readers can further understand the production process and have certain reference value for future CG creation. This book is not only suitable as a guide for designers engaged in film special effects, film and television advertising, game development, video multimedia, web design, 3D visualization, and other design fields, but also can be used as teaching material for computer animation majors in higher art colleges and related Maya training classes. The content of the accompanying CD-ROM includes scene files and beautiful images of examples from the book.
Maya 5.0 Film Storm
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