Author: Shen Dongcan
Publisher:
Publish Date: 2003-02-01
Features: This book starts with the basic human anatomy and explains the modeling process step by step in a progressive manner. It focuses on Polygon Subdivision technology, not only introducing modeling and texturing techniques but also providing detailed explanations of model extension applications and facial deformation methods. The content is truly comprehensive, in-depth, and refined. A companion CD is included, containing all the textures and intermediate model files referenced in the book. Modeling is the step in creating 3D animation, but how to build complex human models remains a challenging problem for all 3D learners. This book targets the powerful modeling capabilities of 3ds Max, with a focus on the increasingly popular Polygon Subdivision technology, explaining the entire modeling and texturing process in a step-by-step manner.
3ds Max Human Modeling Guaranteed Success Guide II (Includes Disc) (Includes Disc)
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