Algorithmic Art and Informatics Competition

Author: Liu Rujia, Huang Liang
Publisher:
Publish Date: 2004-01-01
Features: If information science and computer technology open up a new realm for us, then programming is the soulful garden where the spirit of this realm resides. Programming contests are the pavilions that adorn this garden, infusing it with vitality. This book systematically and comprehensively introduces the fundamental knowledge of algorithms. These knowledge and techniques are not only the main content of the "Algorithms and Data Structures" course in higher education institutions but also essential for the International Olympiad in Informatics (IOI) and the ACM/ICPC International Collegiate Programming Contest. The book analyzes a substantial number of problems. The book consists of three chapters: Chapter 1 introduces algorithms and data structures; Chapter 2 introduces mathematical knowledge and methods; and Chapter 3 introduces computer geometry. The content is rich, the analysis is thorough, and the book is highly inspirational, making it suitable for self-study as well as classroom instruction. It is suitable for information science enthusiasts, contest participants, coaches, and students and teachers of computer science at various levels in higher education institutions. This book serves as an excellent guide for beginners and those seeking to improve in the field of informatics, as well as a comprehensive and innovative reference collection.

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