Author: Long Jikang
Publisher:
Publish Date: 2004-02-01
Features: This book introduces the process and methods of creating computer architectural animations using 3dsmax6. It includes topics such as modeling of indoor and outdoor architectural models, material and texture mapping, lighting and rendering, camera animation, flying birds, swimming fish, character animation, fountains, waterfalls, water surfaces, flowing clouds, 3D real-shot compositing, and post-production effects.
3ds Max 6 Architectural Animation Storm
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