Computer Stereo Art Design: 3D Studio MAX: 3D Studio MAX

Author: Duan Xing
Publisher:
Publish Date: 2003-08-01
Features: This book is rich in examples, illustrated with graphics, features fluent language, and appropriately balances depth and simplicity, progressing from basic to advanced concepts. It is suitable for individuals engaged in art creation, advertising, product design, and related fields for learning and reference. It is particularly well-suited as a textbook for secondary vocational education, universities, colleges, and various 3D Studio MAX training programs. The book is comprehensive, practical, lively, and easy to understand, making it an excellent introductory read on 3D Studio MAX. It is ideal for beginners of 3ds Max, can serve as a training manual for 3D Studio MAX courses, and also offers valuable reference for animation professionals. Each chapter includes carefully designed exercises to help readers further master the key concepts, methods, and techniques of 3D Studio MAX. This book is a supplementary teaching material for the national planned textbook of computer and application programs in secondary vocational schools, compiled according to its professional teaching guidance program. It provides a comprehensive and detailed introduction to the features, functions, usage methods, and techniques of 3D Studio MAX. The book is divided into 15 chapters, covering basic concepts and operational methods, the creation of basic, composite, NURBS surface, and particle system objects, deformation operations using space warping modifiers, subsurface editing methods, applying materials and textures to objects, creating atmospheres with lighting and fog, setting object motion and video compositing methods, and more. Each chapter includes carefully designed exercises.

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