Author: Song Xianfeng
Publisher: Tsinghua University Press
Publish Date: 2002-01-01
Features: This book guides readers in learning the methods and techniques of Java2 programming through the development of entertaining game programs, adopting a novel and lively approach. Starting from the basics of the Java language and creating simple programs, it organically distributes key Java programming concepts across multiple engaging game design examples such as "Lucky 52," "Fast Math 24," and "Tetris." This makes abstract concepts like classes, objects, attributes, methods, interfaces, and inheritance in Java concrete and easily understandable. Additionally, it helps readers master the application and techniques of arrays, strings, event handling, exception handling, graphics and multimedia applications, Swing components, and networking in Java.
Interesting Program Introduction to Java 2 (Includes Disc) (Includes Disc)
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