Author: Bailer
Publisher:
Publish Date: 2003-12-01
Features: This book is divided into seven parts, with a total of 24 chapters. Part 1 introduces the basic knowledge of XP, including the origin, characteristics of XP, and the challenges it addresses in software development; Part 2 elaborates on the lifecycle of XP projects, the roles in an XP team, and XP practices; Part 3 explains how to operate an XP project, including leading an XP project, planning releases and iterations, collecting customer requirements through user stories, and implementing pair programming; Part 4 introduces XP tools, including development tools, unit testing tools, build tools, etc.; Part 5 discusses how to implement XP, including how to successfully promote XP and XP case studies; Part 6 covers refactoring techniques, agile modeling techniques, other agile development methods, and how to overcome the limitations of XP; Part 7 is the appendix, listing some reference materials and online resources related to XP. This book is suitable for project managers and developers to read. By reading this book, project managers will gain a thorough understanding of how XP operates, while developers can quickly and comprehensively master XP.
Extreme Programming Basics, Cases and Implementation
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