Author: Lin Fuzong (Compiler)
Publisher:
Publishing Date: 2002-09-01
Features: This series of textbooks has grown alongside the rapid development of computer science and technology for 15 years, receiving 29 national-level awards, including the National Science and Technology Progress Award and the National Excellent Teaching Textbook Special Award. It has been selected as a teaching material by hundreds of universities with excellent teaching results. Now, after revision and the addition of new products and content, it basically covers the main courses for undergraduate and master's students. This series of textbooks has a complete system, rigorous structure, theoretical integration with practice, and emphasizes quality cultivation. Principles are clearly explained, accurate and easy to understand, with practical material and rich content. The content of this textbook was developed based on the teaching syllabi of multimedia courses from renowned universities in the United States, Canada, and Europe. Based on the first edition, some chapters have been revised and new content on wavelet transformation, color science, XML, and HTML has been added. To maintain the completeness of the fundamental course content in multimedia technology, this textbook still consists of four parts:
1. Representation and Computation of Multimedia (Chapters 2-13), mainly introducing the basic knowledge and encoding methods of sound, image, and digital television media.
2. Multimedia Storage (Chapters 14-16), mainly introducing the storage principles of CD and DVD storage devices and the storage formats in multimedia large storage.
3. Multimedia Network Applications (Chapters 17-20), mainly introducing the characteristics of multimedia network applications, the Internet, multi-objective broadcasting, and the fundamentals of multimedia communication systems.
4. Multimedia Content Editing Languages (Chapters 21-23), mainly introducing the basics of HyperText Markup Language (HTML), Extensible Markup Language (XML), and Extensible HyperText Markup Language.
After each chapter, there are "Thinking and Exercises," and from Chapter 2 to Chapter 23, there are also "References and Sites." This textbook is more suitable for students in their third year or above, or for readers with equivalent knowledge and abilities for self-study.
Multimedia Technology Basics (Second Edition)
📌 Related Posts
Literature
Critique of Practical Reason
2026-09-20
Literature
Digital Earth and Surveying
2026-09-13
Literature
World Famous People Chronicle---Tycoon Series (Complete 16 Volumes)
2026-09-19
Literature
Since Babylon
2026-09-14
Literature
Pro/ENGINEER 2001 Tutorial
2026-09-21
Literature
LINUX RAID management
2026-09-21
Literature
Apache Server Configuration and Management
2026-09-21
Literature
Design Master AutoCAD 2002 Advanced Usage
2026-09-21