3ds Max 5 Tutorial

Author: Guo Hongjie
Publisher:
Publish Date: 2003-06-01
Features: This book is structured progressively, with detailed and easy-to-understand content, combining theory with practice. It thoroughly explains the production process and related knowledge through numerous examples. This book is suitable for students and teachers of computer art programs in higher art colleges, college-related majors, beginners, intermediate users, video editors, and trainees in social training classes. The book provides a detailed explanation of the powerful functions of 3dsmax5 through numerous examples, covering various aspects such as scene modeling, material mapping, lighting, animation production, kinematics, dynamics systems, environmental effects, and VideoPost video post-processing technology. This book is structured progressively, with detailed and easy-to-understand content, combining theory with practice. It thoroughly explains the production process and related knowledge through numerous examples. This book is suitable for students and teachers of computer art programs in higher art colleges, college-related majors, beginners, intermediate users, video editors, and trainees in social training classes.

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