Film Art in the Digital Age

Author: Zhang Gедон
Publisher:
Publish Date: 2003-05-01
Features: This book comprehensively introduces the application of digital technology, represented by computer, in film art. It systematically analyzes various mathematical methods, comprehensively summarizes the mathematicalization process of electrical art, explores the opportunities and challenges brought by digital technology to film art from the intersection of film art and technology, analyzes the direction of film art in the digital era, and proposes ideas to accelerate the mathematicalization process of Chinese film. The book is divided into twelve chapters, including: Introduction to Digitalization, Film Mathematicalization and Mathematical Films, Chinese Film in the Digital Age, Mathematicalized Film Production, Special Visual Effects of Traditional and Mathematical Films, Synthesis of Mathematical Imagery, and a Comparative Analysis of the Application of Mathematical Technology in Domestic and Foreign Films. This book is a specialized treatise integrating technology and art, introducing the comprehensive application and achieved effects of mathematical technology in film through numerous examples and mathematical imagery. It has high practical and reference value. The book can be used as a textbook for film and television professionals in universities and colleges, as well as for film studios, film research institutions, film production companies, advertising companies, and multimedia production companies.

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