Author: Xiang Shiming
Publisher:
Publish Date: 2002-03-01
Features: This book introduces practical programming techniques for digital image and graphics processing using an object-oriented approach, divided into two parts. The first part focuses on practical image processing program design, including basic spatial domain image processing methods, synthesis techniques, geometric transformation techniques, morphological operations, raster operations, switching techniques, etc. The second part also establishes a hierarchical structure of image processing class systems. The second part focuses on standard three-dimensional graphics program design, including primitives, sub-objects, geometric topology, graphical transformations, visibility testing, color buffers, depth buffers, light sources, materials, lighting calculations, and shading, among other fundamental graphics techniques. The second part emphasizes explaining the basic process of graphics development.
Visual C++ Digital Image and Graphics Processing
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