Author: Editorial Board of This Book
Publisher:
Publishing Time: 2003-01-01
Features: As one of the "New Computer Classroom" series, this book aligns with the reading habits of computer users, focusing on practicality. The language is easy to understand, with clear and concise steps, abundant and highly practical examples, making it suitable for beginners and intermediate users learning 3D Studio MAX. Each chapter includes numerous exercises to help readers consolidate their knowledge and further enhance their practical application skills.
As part of the "New Computer Classroom" series, this book primarily introduces the 3D animation software 3D Studio MAX. Through a series of carefully designed comprehensive examples, it covers fundamental knowledge, modifier editors, mesh modeling, fitting and lofting, NURBS surface modeling, animation production, lighting, and materials. The book aligns with the reading habits of computer users, focusing on practicality. The language is easy to understand, with clear and concise steps, abundant and highly practical examples, making it suitable for beginners and intermediate users learning 3D Studio MAX. Each chapter includes numerous exercises to help readers consolidate their knowledge and further enhance their practical application skills.
This series is accompanied by an interactive multimedia CD-ROM, which makes self-study even more convenient and significantly improves learning efficiency.
New Computer Class. 3D Animation Chapter. 3ds Max 5
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