Author: Gao Zhiqing
Publisher:
Publish Date: 2003-07-01
Features: 3DSMAX is a three-dimensional effects and animation production software system launched by Autodesk. It not only enables the creation of outstanding cinematic-level 3D animations but also boasts powerful capabilities in architectural visualization, allowing the production of renderings that rival color photographs. It is highly favored by a broad range of architectural and interior design professionals, making it the preferred software for computer-generated visualization. Compared to other similar computer books, the major feature of this book lies in its focus on the general workflow and related techniques for creating renderings of various sample projects. The content is comprehensive, the examples are classic, and the analysis is detailed. The examples used in this book are carefully selected based on years of teaching and research, combined with engineering practice, and are highly representative.
Guided by practical examples, the book provides a relatively comprehensive introduction to the basic functions and application techniques of 3DSMAX. Through a series of well-designed comprehensive examples, it elaborates on the processes and methods of modeling, materials, texturing, lighting and cameras, rendering, and post-processing in 3DSMAX. This enables readers to learn by analogy and lay a solid foundation for future learning and work. The book is particularly suitable for design professionals with a certain level of foundation as a professional textbook for learning computer-generated visualization. It is hoped that it will provide effective assistance to designers engaged in the creation of renderings for various sample projects, computer design enthusiasts, as well as college and graduate students in design-related fields who wish to enter the design industry.
If you are a beginner with limited familiarity with 3DSMAX, it is recommended to first refer to 3DSMAX 4.X Rendering Fundamentals by Kedi Studio or 3DSMAX Rendering Essentials from this series. The book is divided into 8 chapters, with content progressing from simple to complex. Commands, concepts, and operational steps are explained in detail. By following the examples in the book step by step, readers can master the basic techniques for creating renderings of various sample projects.
To facilitate learning, the book also includes a companion CD-ROM. The CD contains the modeling wireframes and rendering effects of the examples, as well as a collection of high-quality textures and interior component materials, which readers can refer to at any time during their studies.
3DS MAX Sample Project Interior Decoration Rendering Creation Skill Training
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