Learn VRML Step by Step

Author: Xie Weijun
Publisher:
Publish Date: 2002-01-01
Features: This book provides a detailed introduction to the node syntax of VRML and methods and techniques for creating virtual spaces through numerous examples. The book is divided into two parts. Part 1 is the Basics section, which primarily introduces the fundamental concepts and knowledge of VRML. It includes VRML basic concepts; adding basic geometric and text shapes in VRML scenes; translation, rotation, and scaling of geometric bodies; adding materials and textures to geometric bodies; complex shapes; adding lights and backgrounds to scenes; fogging scenes and controlling viewpoints, etc. The second part is the Advanced section, which primarily introduces advanced applications of VRML. It includes adding scripts in VRML; adding sound and animation effects in scenes; VRML detectors; implementing user interaction; defining prototypes, etc. This book can serve as an introductory textbook for faculty and students of universities and colleges, as well as technical personnel in companies to learn virtual reality technology.

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