Windows Media Programming and Application

Author: Xiao Lei
Publisher:
Publish Date: 2003-09-01
Features: This book aims to introduce the comprehensive application of Microsoft Windows Media SDK technology and use the related SDK development packages to customize various application solutions, serving as a guide for learning Windows Media development. The book is based on the Windows Media technology of the global software giant, Microsoft, and explains in depth how to use Windows Media SDK technology to build streaming media systems, covering theoretical concepts and practical examples. The book emphasizes practical application, enabling readers to understand and utilize the technology. For this purpose, the content is carefully organized, featuring highly applicable examples, such as video on-demand systems, live streaming systems, and digital rights management, to facilitate reader comprehension and usage, achieving the goal of learning by doing.
Based on Microsoft Windows Media technology, the book explores various aspects of streaming media development using Microsoft Windows Media SDK through numerous examples. It explains in a step-by-step manner how to use Microsoft Windows Media SDK to develop user-friendly streaming media systems, covering topics such as video live streaming, on-demand playback, storage, and conversion. This helps readers quickly master the usage methods and programming techniques of Microsoft Windows Media SDK, enabling them to customize and build their own streaming media systems.
This book is suitable for readers with a certain programming foundation, an understanding of streaming media concepts, and a desire to delve deeper into Microsoft Windows Media technology. It is also a valuable reference for decision-makers and programmers who are new to teaching media programming.

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