Adobe Photoshop 7.0 Classic Example Tutorial

Author: Gao Junfeng
Publisher: Beijing Hope Electronic Press
Publish Date: 2002-11-01
Features: This book introduces the usage methods and operational techniques of the world-class image editing tool Adobe Photoshop 7.0 through the creation of 33 typical examples, enabling readers to quickly master the basic skills and methods of Adobe Photoshop 7.0 by independently completing the example projects. The book consists of 33 lessons, covering the commonly used tools of Photoshop 7.0, tone adjustments, the use of drawing and retouching tools, as well as explanations of graphic transformations, layer masks, channels, filters, and the functions of ImageReady 7.0. Learn the techniques for creating composite images, renderings, and works with a montage effect; learn to draw real objects such as cigarettes and ashtrays, Olympic flags, razor blades, CDs, color film, and cars; learn to design and create sports channel promotional posters, product advertisements, packaging boxes, no-smoking signs, and nameplates; learn to enhance photos, repair damaged images, and draw reflections; learn how to create realistic visual effects in images by utilizing perspective and the contrast between the real and the virtual; learn web and animation creation using ImageReady 7.0.
Book Features:
1. Integrates painting, aesthetics, and design knowledge with the functions of Photoshop 7.0.
2. Emphasizes practical exercises with detailed steps, allowing readers to master the basic functions and commands of Photoshop 7.0 while completing the examples.
3. Starts with practical examples, progressing step by step. The 33 useful examples are taught in a visually engaging way, guiding readers from basic Photoshop 7.0 functions to advanced techniques, ensuring 100% practical application.
Target Audience: Widespread professionals in graphic design, 3D animation design, film and television advertising design, computer art design, computer painting, web creation, and indoor and outdoor renovation and design; faculty and students of computer art majors in higher education institutions; and participants in social graphic design training programs.
CD Content: All the example materials mentioned in the book.

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