Author: Liu Daopeng
Publisher:
Publish Date: 2003-06-01
Features: 3ds Max 5 is the latest 3D animation software released by Autodesk. This book starts with the basic knowledge of modeling and creation, combined with 19 vivid and exciting examples, comprehensively and systematically introduces various modeling effects and editing methods in 3ds Max 5. Through learning this book, readers can enter the magical world of 3DS, experience the infinite mysteries and joys of modeling and creation. The book focuses on the various modeling effects and editing methods of 3ds Max. The entire book is divided into 7 chapters. Chapter 1 mainly introduces basic modeling methods and techniques, Chapter 2 introduces composite modeling techniques, Chapter 3 introduces mesh modeling techniques, Chapter 4 introduces patch modeling techniques, Chapter 5 allows readers to understand the basic ideas and operational techniques of NURBS modeling through the creation of a portrait, Chapter 6 introduces particle systems, and Chapter 7 includes some modeling techniques not covered in the previous chapters. Through methods such as material editing and applying modifiers, realistic models can also be created in a very short time.
3ds Max 5 Practical Basic Tutorial: Modeling and Creation Part: Modeling and Creation Part
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