3D Studio/Viz R3 Training Tutorial

Author: Zhu Shaodong
Publisher:
Publish Date: 2000-07-02
Features: This book is compiled according to the training syllabus requirements of Autodesk, covering the hardware and software environment, installation methods, usage techniques, and application tips of 3DSVIZR3. Through practical examples, it introduces how to customize the operation interface, select objects and sub-objects, use selection sets and groups, use coordinate systems and coordinate centers, use the modifier stack, copy objects, create basic three-dimensional geometry, create terrain, vegetation, railings, and walls, create doors, windows, stairs, and other architectural objects, create and edit 2D graphics, convert 2D graphics into renderable 3D objects, perform molding, deform in molding, edit mesh objects, set simple position animations, use keyframe technology, create and edit animations, and use hierarchical settings for forward kinematics. This book is easy to understand, rich in examples, and highly practical. It is suitable not only as a textbook for universities and 3DSVIZ training courses but also as a self-study reference for those interested.

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